Made for Godot Wildjam #92 with the theme Brewing.  Play as an alchemist rat who has to brew up some potions for their customers.

WASD to move, Space to jump


Credits

Game made by Catsby and Maus_oz

Programming by Catsby 

2D Art and 3D Models by Maus_oz

Music and Sounds were taken from OpenGameArt.org

Main Menu Song

Menu Music Loop by HorrorPen 

https://opengameart.org/content/menu-music-loop

Gameplay Song

fun bgm by syncopika

https://opengameart.org/content/fun-bgm

Crush Noise

paper_crush by Vinrax (https://opengameart.org/users/vinrax)


New Order Bell Noise

bell1 (first file in zip) by rubberduck

https://opengameart.org/content/100-cc0-sfx

Finish Order Bell Noise

UI-Accept or Forward created by David McKee (ViRiX) soundcloud.com/virix

https://opengameart.org/content/ui-accept-or-forward

Mortar and Pestal Crushing Sound

Paper Crush Sounds by Vinrax

https://opengameart.org/content/paper-crush-sounds

Throw Sound Effect

SFX_THROW by Blender Foundation

https://opengameart.org/content/sfxthrow

Brew Sound Effect

Boiling Water Loops by TinyWorlds

https://opengameart.org/content/boiling-water-loops


Dump and Vial Fill Sound Effect

Fish Effects by You're Perfect Studio

(Bloop.wav and Slash.wav)

https://opengameart.org/content/fisheefects


Cheese Wheel Sound Effect

Item Handling by Iwan 'qubodup' Gabovitch http://opengameart.org/users/qubodup


Glass Vial and Nightshade Sound Effect

Fantasy Sound Effects (Tinysized SFX) by Vehicle

https://opengameart.org/content/fantasy-sound-effects-tinysized-sfx

Wildberry Bush Sound Effect

Dry Bushes by sinny

https://opengameart.org/content/dry-bushes

Published 20 hours ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorsCatsby, maus_oz
GenreSimulation
Made withGodot
Tags3D, Cozy, Cute
Average sessionA few seconds
LanguagesEnglish
ContentNo generative AI was used

Comments

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(+1)

I liked the button hints when near any of the tools, that's a really helpful feature. Using physics for dropping items had some interesting results; when trying to put crushed items in the cauldron, they would often rocket back out into the air! Cute game!